How to get 20 heroes as a gift in honor of the release of Heroes of the Storm 2.0

A few days later (April 25) Blizzard Entertainment releases a global update for Heroes of the Storm, in which the heroes of your favorite games like in the arena are fighting among themselves in the arena Warcraft, Starcraft, Diablo And Overwatch. And in honor of this wonderful event, the developers give pleasant gifts.

In particular, to everyone who will go to Heroes of the Storm 2.0 After April 25 and until May 22 of the same year, there will be a hundred crystals, which can be exchanged for one of the four megacuquations of characters.

Each of the sets consists of twenty heroes united by a common topic. The choice is this:

● Убийцы (Аларак, Хроми, Фалстад, Седогрив, Гул’дан, Кель’тас, Керриган, Ли-Мин, Лунара, Назибо, Нова, Рейнор, Сильвана, Мясник, Трейсер, Тайкус, Валира, Валла, Зератул, Зул’джин);

● Support Heroes and specialists (Abatur, Auriel, Svetik, Chen, Dehaka, E.T.C., Joanna, Karasim, Lee, Lee Lieutenant Morales, Lusio, Malfurion, Mediv, Muradin, Regar, Stock, Tassadar, Tirael, Under, Dawn);

● Танки и рубаки (Аларак, Ануб’арак, Артанис, Артас, Чэнь, Диабло, Дехака, Иллидан, Каразим, Леорик, Мурадин, Рагнарос, Рексар, Самуро, Соня, Стежок, Тралл, Вариан, Зул, Заря);

● universal set (abutor, artas, azmodan, Svetik, Diableon, E.T.C., Sedogriv, Joanna, Kerrigan, Lee, Lee-Min, Lieutenant Morales, Nazibo, Regar, Rexar, Sylvanas, Lost Vikings, Tycus, Option, Zul’jzhin).

Look for all other details on the official website Heroes of the Storm.

April 21, 2017 The promised The Walking Dead Trailer: A New Frontier – Episode 4

April 21, 2017 May Freebie for Subscribers Xbox Live Gold – Star Wars and Lara Croft

Heroes of the Storm

The best comments

And others (like me) play Hots and do not even try Dota, because they believe that Dota is like Hots, only with inadequate hardcore.

What’s wrong with online?, The games https://richville-casino.co.uk/login/ are looking for quickly enough, which means they play enough people so as not to look for 20 minutes for matches as in half -dead games, you are enough to go and immediately go into battle, what else do you need from him?

I threw Dota when I played in Hots. About casuality, I would not say. Try to adapt the heroes to the mechanics of the map, opponents and allies does not allow "to be" to stand ". It was not for nothing that Dota herself switched to a system of pumping skills as in Hots. As for the search – sometimes quickly (even with Low Priority), sometimes wildly for a long time (often it depends on the release of a new hero and rotation of the characters). And in general I am glad that the hots are not as much popular as Dota or lol. The factor decisive for me is a community. And mother nagibators with bombing picans in Hots are an order of magnitude less than previously voiced games. And the gameplay itself is more interesting when the game itself leads to mass skirmishes between the heroes. Plus that this game really makes you play in Tim and do not hope for the same mother nagibators

Play at least at the level of platinum-almaz, there you need non-standard peaks and skill you need, which you think that in this game you do not need to have it. Well, about the diversity, I generally am silent, almost 10 cards of several builds for each hero (almost everyone), it’s probably very boring, and dynamic thymphages, instead of 20-30 minutes of the pharma of crews), in general, if you play against AI on Reinor, or in bronze 5, this is definitely a boring game :))

Previously, matches were looking for 2-5 minutes. It happened even 10. The last month that I play, the matches are in 2-3 minutes, this is Max. I will say this: it plays enough people for the game to develop.
P.S you have a secret statist of a number of players?

I don’t know how to comment on it, I don’t know such a game.
But overteca is not a drop of a mob, it is a multiplayer shooter

You found in another game that is famous for copying heroes from other mobs, remotely similar to a pair of skills of the hero, and therefore Io is not unique for you?

So. Human. Is I say that I like VISP, and that I found his analogue in another game, which works there on similar mechanics. And if there is a similar hero, then the initial subject of discussion is not unique. And that’s it. This is a fact. At the expense of which, of course, you can argue.

Of course, so identical that I spent 2250 hours of my life and, self-squeal, I still did not understand anything in the dota.

Why controversial? quite specific.
It is likes and pumping that is the basis of the formula, otherwise every shooter can be called a mob.
Mob is just a name that has taken root, no one even thinks about its abbreviation, but everyone understands that this is based.

Diversity in Hots lies in heroes. For example, for the recently introduced probius gameplay is absolutely unique. In addition, many heroes, as already said here, have several ways of development and tactics. And the composition of its and enemy team also affects the gameplay.

Hots seemed boring to me only when I started playing. At that time, one could adhere to only one tactics and win, always playing for the same hero (new, in my case). But when I reached the maximum level of profile, the situation has changed dramatically and Hots played with other colors.

Okay, let’s take a copy of the bunker:
VS Antimag Illidan:

Antimag Talents:
-50s Mana Void CoolDown 25 +25 Agility
+10 All Stats 20 15% Evasion
-1S Blink Cooldown 15 +20 Attack Speed
+20 Damage 10 +150 Health

Choose or + to the stats that is not interesting nonsense, and does not have a semantic load, this is necessary, or a primitive improvement of the abedes a la -kD.

Illidan:
www.Heroesfire.COM/Hots/Talent-Calculator/Illidan
Where each talent modifies the ability, or we can collect the build where talents have synergies, or we generally get a new ability, or we take talent, which still improves the stats under the right conditions, and with the capes we get a new ability, and so each character in different number of it, somewhere more difficult, is somewhere easier (it is easier for those for those who have not yet revenge).

There is a difference between unicellular organisms (Dota), and a lot of cellular (Hots), to bring in contrast that dull delirium that they did in Dotan, at least a nonsense.

Now people to start shallow for the fact that they are not given one of the objectively complex complex games and call them fans of witchcraft.

Then there is nothing unique in the world. Well, nothing at all. Any subject can find another similar item.

Yes, because it is so. Nothing just suddenly appears, and is born from the ideas and finds of others.

What a perspicacious right are you. But in the same time I just express my opinion, and you are trying to impose on me. For what purpose? In the name of universal justice, apparently.

It’s just that everyone is accustomed to the fact that everything should be easy.
In the same cholesterol, earlier he himself collected the deck, crafted, built the comes, and now there are ready -made patterns ..
Although one of the other, of course, you can’t compare.

I don’t really understand why the support and uniqueness of the mechanic? For all my love for this hero, I started playing Smite and found there a similar in essence Aphrodite and now I play for my pleasure.
I am only to the fact that there are similar heroes in other MOBA games that Io does not do so categorically unique.

No, the number of cards does not make the game less casual. There are many cards, but each of them is easier than the card in Dota. There is much more mechanic in Dota, so it is less casual. Of course, someone considers these mechanics crazy and useless, but this is not about that. In fact, Dota is the same CIT, but with a large number of layers of complexity, such as a glass of crews, dening, objects, warts, flows of hits, etc.D. And you need to follow all this. And of course the fact that the game is more casual than the other does not make it simple.

Add Your Comment